Somewhere around 1982, one of my roommates ran a game which he called
Balance of Power. Each player ran a country, directing its economy, military, intelligence and research efforts, and conducting diplomacy with the other players. What made it interesting is that you designed your own country, applying 100 points to buy ratings in 20 factors, such as Area, Population, Cultural Unity, Military Size, Military Skill, several natural resources, and so forth. You could put a 5 into every category, or you could improve some abilities at the expense of others. Bruce
Glassco pointed out that extremes are more interesting than the average is--they don't make movies about the average shark, or archaeologist, or con artist; they make
Jaws and
Indiana Jones or
The Sting. From that idea, a few of us decided to buy our countries with every rating being either a 10 or a zero. I designed
Alarish, a nation with a 10 for Defensible Terrain, Science Skill, Military Skill, Government Legitimacy and other things, and a zero for Area, Coastline, Navy Size, Navy Skill, and so forth. My country was a tiny enclave of top notch scientists and commandos living in Himalayan mountains.
Around 1995, I started playing
Full Thrust, a game of
starship combat by
Ground Zero Games. The official background had several major nations and their navies, but it was generally accepted by the publisher and the fans that players could either flesh out the existing nations or design their own. A lot of people did their own variants of Scotland or the Confederate States or such, which struck me as unimaginative. I decided to translate my Balance of Power country to the
GZG universe. This led to the libertarian monarchy known as the
Alarishi Empire, which controls a group of three M stars with no habitable planets, but lots of asteroids.
The
Alarishi Empire has been described as an orbiting collection of experiments in social Darwinism. The Imperial government will generally let you
start your own local government and run it however you like, as long as you pay your lease on time and refrain from blowing up your neighbors. If your local government and social system works, you'll thrive; if not, that's your problem, and the Imperial government feels no obligation to bail you out. Think of it as federalism on steroids.
The point of this is that it gives me a background for thinking about government in terms of "what is theoretically workable and just" rather than "what's politically possible given the mess we're in and all the history behind it." I'll be considering various issues from the point of view of "if
I were making the rules, I'd say....". Comments are always welcome.