Wednesday, May 2, 2012
Had a good game with Josh tonight, 10,000 points to a side with my slower and heavier mechs doing a creditable job of taking on his lance of faster and lighter mechs. Jump jets make a big difference in hilly terrain, which is what we were fighting in. After four hours and 18 turns, we called it a draw, although I have to say my force was looking pretty chewed up at the end with two of six mechs destroyed, one immobile and and one down with an unconscious pilot. I need to get better at the mech equivalent of the Lufbury Circle, and to pick a specific set of mechs instead of rolling randomly to see what forces I get.