Josh and I got in a game of
Close Action today, using the "Mars vs French Frigates" scenario. One British ship of the line is chasing four French frigates, which turn to give battle. Historically, the French squadron commander wrote off his slowest ship (which
Mars captured) and sailed the other three away without fighting.
Remembering what happened in
Pourvoyeuse vs East Indiamen, we decided that Josh would take two of the frigates; I'd take the other two; and we'd each write orders for
Mars, with a die roll deciding which orders would go into effect each turn. This resulted in less trash-talking than usual, but I think it's the best way to handle this type of scenario.
The problem Mars has in this scenario is that the frigates all together have about twice the firepower and twice the ability to soak up damage. The problem for the frigates is that they have to coordinate well, despite very little ability to communicate. If they can maneuver so they all have clear shots on
Mars, the frigates win; if they get in each others' way,
Mars can take down one frigate at a time.
The frigates divided into two pairs, with one pair going upwind and the other downwind.
Mars jinked upwind, getting into firing range on turn 3, then sailed through the frigates, and back around, twisting and turning to try to get good shots. On turn 11,
Mars turned into the wind but failed to complete the tack, and just sat there, immobile; on turn 13 she still couldn't make the tack--there was only a 4% chance to fail twice, but she did. Since she couldn't move, the frigates closed in, surrounded her and hammered her.
Getting clear firing lines with the frigates was harder than we expected; they got a total of 21 shots in 13 turns, including four on turn 13; when Mars was able to maneuver, the frigates were only getting in 1.7 shots per turn. In contrast, once
Mars got in range, there was only one time that she wasn't able to fire.
We were amused to note that in 11 turns when
Mars had meaningful maneuver options, Josh and I each gave
Mars the identical order three times, and nearly identical orders a couple of times more.